All Characters ( Free | Cash | Toxin )
Data with a question mark may be inaccurate, but it is (hopefully) a close-enough guess.
By tips, we mean the amount acquired from tips compared to the money from meals.
Tips 10 means roughly $1 tips for every $5 earned.
Patience refers to how low a zombie will allow his energy to fall before attacking a customer.
Patience 1 will attack a customer at around 20% energy remaining, Patience 10 will wait until closer to 2%.
Focus dictates how often a zombie will daydream. Focus 1 zombies daydream roughly every 100 seconds.